v0.5 — Multi-quantity listings, price floors, and bulk workflow
Sell stacks of identical cards as one listing, set a hard floor automatic repricing can't cross, add a note to the top of any listing, bulk-edit set/variant/season, and merge duplicates into one row.
Two changes this release, both pointed at the same thing: less busywork per card, and no nasty pricing surprises.
One listing for a stack of the same card.
If you've ever cracked a bulk lot and ended up with twelve of the same energy card, eight of the same common, five of the same base Pikachu — you know the old way was painful. Every copy was its own row, its own listing, its own insertion fee, its own thing to babysit.
Now you set a quantity on the card and it publishes as a single multi-quantity listing — on eBay and Shopify both. Twelve copies, one listing, one fee, sold down as buyers take them.
Why this matters in your workflow: bulk commons stop being a chore. Scan one, set the count, list once. The quantity field is editable on the card inspector for raw and sealed cards. Graded slabs stay at one on purpose — a slab's cert number is its fingerprint, so two graded cards are never really "the same card," and each gets its own listing.
A floor price automatic repricing can't cross.
Automatic repricing is great right up until the market dips, a price source hiccups, or a rule does something you didn't expect — and a $4 card is suddenly listed at forty cents while you're asleep.
Set a floor price on any card and the automatic side will never write below it. The rule engine, the market refresh, the asking-price filler — all of them clamp to your floor. Type a lower number in yourself and it's honored; the floor only guards the automatic paths, never your own deliberate edits.
There's a default, too. Set one in Settings → Inventory and every new card inherits it — which is the whole game when you're importing a few hundred cheap commons at once. Set "$2" a single time, import the lot, and nothing in that batch can auto-price into the dirt.
Why this matters in your workflow: you can leave automatic pricing on and actually trust it overnight. The floor is the seatbelt.
A note for the top of a listing.
Some cards need a heads-up that doesn't belong in the title — soft corners, a faint print line, "ships in a sleeve and toploader." Every card now has a Listing Note field, right above the description. Whatever you put there shows as a bold line at the very top of the listing, on eBay and your storefront both. Leave it blank and nothing changes.
Fix a whole stack's details at once.
Imported forty cards that all belong to the same set but came in with the set field blank? Select them, hit Organize → Edit fields, type the set once, and apply. Same for the variant/subset and the season/year — set or clear any of the three across every selected card in one shot, without opening a single card.
Merge duplicates into one listing.
The flip side of multi-quantity: if you already scanned five of the same common as five separate rows, you don't have to clean them up by hand. Select them, choose Organize → Merge to one listing, and they collapse into a single row whose quantity is the combined total. The extras are archived — recoverable, not deleted — and graded slabs or anything already live on a marketplace are left untouched.
One more thing — this page keeps itself current now.
Every deploy logs what shipped, so the changelog stops drifting weeks behind the product. You're reading the first entry that was auto-logged on release and then hand-polished. Expect these more often, and closer to the moment things actually go live.
— Jamie